Custom enchantments
Custom enchantments
Custom enchantments are over forty unique effects that are not available in the vanilla game. They open up new tactical possibilities: a sword can knock off enemies' heads, a pickaxe can instantly smelt ore, and a helmet can grant night vision. Each enchantment has its own levels and clear mechanics, so you can increase its power on an anvil by combining two identical books or items.
Rarity
On the server, all custom effects are divided into five types of rarity: common, rare, mythical, legendary, and forgotten. The rarer the book, the stronger the effect and the lower the drop rate. The first four groups can be found when enchanting on a table, provided it has the maximum level and the required number of bookshelves. Forgotten items only appear in cases, at events, or in the donation shop, and never drop from the enchanting table.
Enchanting
Enchanting is done in the usual way: the book and the item are combined on the anvil. By default, a maximum of two custom effects can be applied to one item, but the special Slot Increaser item increases the limit to three — just drag it onto the tool. To increase the levels of ordinary, “vanilla” spells beyond their maximum, there is the Impossible book: for example, it gives Protection V or Sharpness VI for 35 experience levels, but only improves the first entry in the spell list on the item.
A complete list of custom spells and their effects can be viewed in the spell category on the server with the command /guides.